
These kingdoms share a delicate balance of power however, within each kingdom they are vulnerable to internal strife, as each manor has strong desire for self-rule. Gracia, located across the ocean on the west, is currently embroiled in a chaotic battle among blood relatives trying to take over the throne. Elmore, the military superpower located in the northern part of the continent, boasts that it is a direct descendant of ancient Elmoreden kingdom. The young king Raoul has successfully quenched a civil war and established the newest kingdom, Aden. The world of Lineage II is a war-torn land spanning two continents, where trust and betrayal clash as three kingdoms vie for power. 30%, Casting Spd.A European portal of Lineage II now exists, published by Innova Co S.a. HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20% +15%, does not stack with Greater Might or War Chant.

+10%, does not stack with Greater Might or War Chant. +5%, does not stack with Greater Might or War Chant. Weight Penalty +9000 (does not increase capacity) Weight Penalty +6000 (does not increase capacity) Weight Penalty +3000 (does not increase capacity) +30%, Chance of casting interruption -30%īase MP Regen per tick -12, Resistance to Darkness attribute -30% 20%, Magic Critical Rate -30%Ĭasting Spd. Skill MP Consumption -8% on the second cost only (There are 2 seperate times when a skill uses mp - when you use it and when it is finally cast. Recover 9% of melee physical damage as HP Recover 8% of melee physical damage as HP Recover 7% of melee physical damage as HP Recover 6% of melee physical damage as HP This buff falls on death but none of your other buffs do Reflect 20% of melee range physical damage back on the attacker Reflect 15% of melee range physical damage back on the attacker Reflect 10% of melee range physical damage back on the attacker +43%, Accuracy +6, Critical +100Īt 30% or less HP - Critical changes from +100 to +400. With Polearm or any kind of Sword: Critical +100Ĭancel+Debuff resistance -30%, Magic MP Cost +30%, Base MP Regen per tick -24Ĭancel resistance +30%, Debuff resistance +20%Īccuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%Īll Magic Damage -50%, this includes the Aura you cast to get the debuff With Fist or any kind of Blunt: Critical Damage +100% With Polearm or any kind of Sword: Critical +66 With Fist or any kind of Blunt: Critical Damage +66% With other weapons, only Speed is raised.

With Polearm or any kind of Sword: Critical +33 With Fist or any kind of Blunt: Critical Damage +33%
